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Garaje Imagina Blog
Articles about mobile games, educational tools, Scratch, HTML5, learning and digital product from the Garaje Imagina archive.
From WordPress to AI web creation: when customization stops being about fitting pieces together
After more than 15 years working with WordPress, I explain why moving to AI web creation feels like a real shift in control, customization and simplicity.
Read article ArticleCodeLoom: learn programming through stories, simply and visually
Programming often feels distant when you are starting out: too many concepts, too much syntax and endless tutorials. CodeLoom lowers that barrier by turning stories into logic.
Read article ArticleThe best HTML5 games on itch.io
HTML5 games run directly in the browser, and itch.io is one of the best places to discover them. This post explains both and shares a short curated selection.
Read article ArticleWhy can video games be good for you?
Video games have real risks, especially for children, but they also bring clear cognitive benefits when used well. Puzzle games are a strong example of that balance.
Read article ArticleGames for Scratch
Building a game is one of the strongest motivations for learning Scratch. This article gathers several project ideas, from tag games to racing circuits and Space Invaders.
Read article Articlemicro:bit: what is it and what is it for?
micro:bit has become one of the strongest entry points into educational robotics thanks to its price, openness and versatility. Here is why.
Read article ArticleDiscover our HTML5 games
Many of our mobile puzzle games adapt naturally to the browser. Here is a selection of Garaje Imagina titles that can also be played in HTML5.
Read article ArticlePlay chess online for free with an HTML5 web version
Cover of Knight is a different way to play with chess pieces: solve boards by attacking every square with as few pieces as possible, directly in the browser if you want.
Read article ArticleMaking video games: a personal experience
During the pandemic some of us reinvented ourselves. In my case, teaching Scratch to children became the starting point for getting into mobile game development with Godot.
Read article ArticleDemo of a 3D environment built with Godot
Example of an interactive 3D environment built with Godot.
Read article ArticleExamples of CoSpaces
CoSpaces helps children build virtual worlds and program them. This article closes with two concrete student examples embedded from the platform itself.
Read article ArticleRockbotic and Leguino
Rockbotic is collaborating with Leguino on an educational robotics kit for children that combines Arduino connectivity with the ease of building with Lego parts.
Read article ArticleGamification in education: the ClassDojo case
Gamification brings goals, rewards and visible progress into education. This article explains how ClassDojo works and what it can contribute in the classroom.
Read article ArticleWhat does robotics bring to children’s education?
Robotics is everywhere in education, but its value depends on methodology. The important question is not 'teach robotics' but 'what can we teach through robotics?'
Read article ArticleWhy children should learn to code
Programming is not only useful for future jobs. It teaches planning, problem-solving and creative thinking, and it can also be genuinely fun for children.
Read article ArticleDo computers slow down the learning process? The computer-in-the-wall case
Computers can distract or support learning depending on how they are used. Sugata Mitra's 'computer in the wall' experiment is a useful way to think about that difference.
Read article ArticleWhat is Scratch and what is it for?
Scratch is a free MIT project that makes programming approachable through visual blocks, stories, games and interactive projects. It is one of the clearest first steps into code.
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